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Days of Wonders

Corinth

Corinth

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UK to USA Delivery

Hassle-Free International Shipping with Delivery Duty Paid Service

We're passionate about getting your favorite games into your hands without the usual international shipping headaches. That's why we've partnered with premium logistics providers to offer Delivery Duty Paid (DDP) service from the UK directly to your doorstep in the USA.

What does DDP mean for you? Simply put, we handle everything - from customs clearance to duty payments - so you can focus on what matters most: enjoying your new games with family and friends.

📦 Shipping Methods & Delivery Times

Tracked International Delivery

  • Delivery Time: 5-7 business days
  • Tracking: Full tracking provided from dispatch to delivery
  • Service: Door-to-door delivery with signature confirmation

Please note: Delivery times are calculated from the date of dispatch, not the order date.

🌟 Our Delivery Duty Paid (DDP) Advantage

Pre-Paid Duties

We calculate and pre-pay all customs duties and clearance fees before your order ships. This means:

✅ No surprise charges upon delivery
✅ No customs delays at your local facility
✅ No paperwork hassles for you
✅ Faster delivery through expedited customs processing

What's Included in DDP Service?

  • All applicable US import duties
  • Customs brokerage fees
  • Administrative handling charges

The price you see at checkout is the total price you pay.

💰 Shipping Costs

Shipping costs are calculated at checkout based on:

  • Order size & weight
  • Selected shipping method

All customs duties are included in the costs displayed at checkout. No hidden fees.

⏱️ Order Processing Timeline

  • Order Confirmation: Immediate email or SMS confirmation upon purchase
  • Processing Time: 1-2 business days for order preparation
  • Dispatch Notification: Email with tracking details once shipped
  • Delivery: 5-7 business days from dispatch date

Orders placed on weekends or UK bank holidays will be processed on the following 1-2 business days.

🚚 What to Expect Upon Delivery

Your package will arrive via our trusted courier partners with:

  • No additional charges: Everything is pre-paid
  • Protective packaging: Efficient packaging for maximum protection

If you're not home during delivery, the post service or courier will leave a calling card with redelivery options.

🔄 Returns & Exchanges Policy

We understand that sometimes things don't work out as expected. Here's our 60-day return policy for USA customers:

Return Window

  • 60 days from delivery date to initiate returns
  • Items must be in original, unopened condition
  • Original packaging required for board games and card games

Return Shipping

  • Customer responsibility: Return shipping costs are paid by the customer
  • Recommended method: Use trackable shipping service for your protection
  • Processing time: 7-10 business days once we receive your return

Refund Process

  • Full refund of item cost (excluding original shipping)
  • Refunds processed to original payment method
  • Email confirmation sent once refund is initiated

📞 Need Help?

Our customer service team is here to help with any shipping questions or concerns:

Contact Our Support Team →

Response Times:

  • Email inquiries: Within 36 hours
  • Urgent issues: Same business day

🔒 Our Shipping Commitment

We're committed to making international shipping as smooth as possible. Our DDP service eliminates the uncertainty and additional costs typically associated with international purchases, ensuring you can shop with confidence knowing exactly what you'll pay.

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This shipping policy is effective as of the date of your order and may be updated periodically. Current policy terms apply to all orders.

Corinth Details

  • Ages:
  • Players:
  • Play Time:
  • Designer(s):
    • Verified Player reviews

    Under a blazing sun in 4th century BCE, traders come from all corners of the Mediterranean Sea to Corinth to sell their goods; Persian carpets, Cretan olive oil, Roman grapes, and Egyptian spices are highly prized by traders. Players have a few weeks to secure their place in Corinthian lore as its most savvy trader!

    Corinth is a roll-and-write game akin to a dice-only version of the board game Yspahan. At the start of a turn, the active player rolls nine dice, then places all the dice with the highest value on the gold space at the top of the chart, then starts placing dice from the bottom of the chart up, with each value of dice being on a separate level.

    The active player takes all the dice on one level, then the action associated with that level. The top level gives the player as many gold as the number of dice they took; the bottom level gives goats instead of gold; and the middle levels allow a player to deliver goods to a number of market stalls on their personal player sheet equal to the dice claimed. (You have four colors of market stalls, and once you start marking off, say, rugs in one of the blue areas, you have to finish marking off all the rugs in that area before you can start marking off another blue area.)

    The active player can spend gold to roll up to three extra yellow dice and thereby increase the odds of getting to take a desired level; if the active player doesn't take any of these yellow dice, they are removed from play, preventing others from benefitting at that player's expense.

    Instead of marking off gold, goats, or goods, you can use the value of the die or dice claimed (1-6) to move the steward on your personal score sheet. The steward starts in the middle of a 5x5 grid on your sheet, and you must move it as many spaces as the number of pips on the die value claimed, not crossing over any line you've drawn previously. You can pay 1 gold to move the steward one more or one fewer space, and you can pay as much gold as you want to do this. You can receive gold, goats, or goods from where the steward stops, but beyond that, you can earn points. When the steward stops on a corner space of this grid, you count the number of spaces circled to this point, with some spaces counting twice, then you write down that number, scoring that many points at game's end. If you stop in another corner later, you do the same thing again, which compounds the value of all your previous movement.

    You can spend gold or goats to construct buildings that give you bonus powers, such as collecting two additional gold whenever you collect any gold or moving the steward up to two spaces more or less without paying.

    After 16 turns (with four players) or 18 turns (with two or three players), the game ends and you tally points for goods delivered, spaces visited by the steward, buildings constructed, and goats and gold still on hand.

    Players: 2-4

    Suggested Ages: 8 and up

    Language(s): English

    Link to BGG.com Link to Youtube.com

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